![]() The only way to encounter this event without a car is to lose it at the beginning of the second-to-last driving day, as it is a driving event, not a walking event.This event is one of the few occasions where you cannot use a charged COOL IT !!!.In which a mysterious man guards a bridge and lets no one pass without a fight. This event could also possibly be a reference to the Black Knight in Monty Python and the Search for the Holy Grail.The 'man in makeshift armor, made from athletic gear' could possibly be a reference to the Australian bushranger Ned Kelly, who had made makeshift armor to fight the Australian police.The event choices are then offered again, minus the COOL IT option.The armored man continues staring straight forward. If animal: walks to the edge of the bridge, turns around, and farts in the general direction of the bridge guard. If human: stands at the edge of the bridge and yells at the bridge guard to COOL IT. charges right at the sports-gear armored man, tackles him at the waist, and tosses him over the bridge. It fell apart a short distance down the road. The car rams right through the obstacle, though some of its makeshift armor ends up falling off.Ĭar survives: The car gets through, but takes some damage.Ĭar doesn't survive: The car got through, but took too much damage. The group just ignores the armored man standing in the bridge and crashes right through. It's no use! The armored man just socks the group with his boxing gloves! Results Push him off bridge If party's combined Strength and Fitness total is above 15 Īfter some struggling, the group is able to toss him off the bridge! He's wearing boxing gloves, staring forward at the car, silent as he blocks the way past. There will also be a black cat roaming the camp. When encountered, she will be standing next to a cauldron full of poisonous stew. 2.1.1 If party's combined Strength and Fitness total is above 15Ī man in makeshift armor, made from athletic gear, is standing guard in the middle of a narrow wooden bridge on the road. The Witch is a recruitable rare trader in Death Road to Canada.Her two quotes "MAKE FUN OF THE WITCH'S BREW? GET THROWN IN THE WITCH'S STEW!!" & "INTERFERE WITH THE WITCH'S FUN, GET SHOT BY THE WITCH'S GUN!" have a rhyming scheme, this could possibly be a reference to Banjo-Kazooie where the main antagonist, Gruntilda the Witch, talks with a rhyming scheme.If you win with Witch you will earn the Witch's Brew cheevo.The Witch is one of the few occasions where the game does not give you the option to use a charged COOL IT !!!.The witch's unarmed attack is claw which does more damage than standard attacks, similar to Cats. Witch built a really cool gingerbread house. ![]() "INTERFERE WITH THE WITCH'S FUN, GET SHOT BY THE WITCH'S GUN!" The witch cackles and then tells the group to go away. MAYBE YOU CAN BE A WITCH SOMEDAY! *CACKLING* Once done THIS BROOM HAS BEEN INFUSED WITH THE POWER OF BLACK MAGIC, SO IT SWEEPS TWICE AS GOOD AS A NORMAL BROOM! If there's a Charming character in the group WELL, I THINK YOU CAN HANDLE HAVING A PET! Witch's Broom for 5 food The group bribes the witch into joining the team!ĬAN I BRING MY CAULDRON WITH ME? Black Cat for 13 food YOU CAN DRINK FROM IT IF YOU WANT! IT'S VERY POISONOUS. Screencap that proves that you don't die after asking about her cauldron Ask about Cauldron (available only if under 5 Food) The group is forced to flee the trader camp! ![]() is completely engulfed in poisonous stew! Yum! The group is forced to flee the trader camp! If character is an animal The witch throws in the cauldron! If character is human MAKE FUN OF THE WITCH'S BREW? GET THROWN IN THE WITCH'S STEW!! If animal: emits a big fart against the witch's cauldron. If human: tells the witch trader to COOL IT. YOU CAN BOTHER ME ONCE AND ONLY ONCE, I'M BUSY WITH MY WITCH ACTIVITIES! tells her to COOL IT You're disturbing this witch from doing witch activities. No stats are revealed upon recruitment, but she will always start with 5 Medical and 0 Attitude, Loyalty and Composure. When recruited as a party member, she will have 3 slots, and 2 of them are occupied by her Witch's Broom and her Uzi with 50 bullets. If the character is an animal they will instead take 2 points of damage (non-lethal) and gain 2 morale and 1 Max Vitality. The affected character has their Dexterity rise 1 level but will lose 2 morale and have their Max Vitality drops to 1 meaning any single bit of damage will kill them. This will cause their body to become a skeleton. If a character tells her to "COOL IT" she will get agitated and throw them into her cauldron. The Witch is a recruitable rare trader in Death Road to Canada.
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